Game Review: Bookworm for the Nintendo DSi
Thursday, February 4th, 2010First Glance:
PopCap’s Bookworm in a portable format. Grab the dictionary and the thesaurus… The pocket versions.
The Short Story:
PopCap has a tendency to make games that I can waste countless hours on. This isn’t a complaint. I used to spend hours expanding my vocabulary on the free web version but now I can blow that time on the DSi and the latest rendition of one of PopCap’s flagship games.
The Score:
This is a no brainer. My DSi is with me on every Reckon Crew outing that involves travel and hotels… Which is most of them. The DSi version of Bookworm is as good as it gets for short or long sessions. Exiting to the menu, as with most PopCap games of late, saves your progress and lets you pick up where you left off. Ease of play, quick loads, and stat tracking earns Bookworm a bilio-tastic Busy Gamer 5.
Body of Review:
It’s safe to say I’m a puzzle fiend. I’ve said it many times before and I’ll keep saying it till someone tells me to shut up. That’s not an invitation… So take a puzzle game and let me flaunt my somewhat impressive vocabulary or at least my encyclopedic knowledge of word structures and I’ll bite every time. That’s why I was so pleased to see the Bookworm title make it onto my lastest favorite portable gaming device, my Nintendo DSi.
If you’ve played any rendition of the Bookworm franchise, the controls are easy to pick up when the game starts… Touch the letter where you want to begin and then add on to it until you’re satisfied with your choice. As you use letter tiles, they are removed from the game board and new tiles fall in at the top of the screen. The surprisingly comprehensive in game dictionary tracks whether you’ve entered a valid word and then awards points based on the length of the word and any bonus tiles you might use. You can also shoot for the bonus words as you go to crank up your score.
As you score points, you are awarded levels and titles. With each new level comes the increased chance of a flaming word tile dropping onto the game board. Flaming tiles burn down through other letter tiles when they aren’t used and if they reach the bottom of the board, your game is over. This can add a bit of a panic when they drop into a section with no vowels but there is a scramble button you can use to help out a bit. Unfortunately, using the scramble button can produce more flaming tiles.
Scoring a particularly good word will result in the addition of bonus tiles, letters that can be used to increase the point value of any given word. You’ll be awarded a green, gold, or diamond tile based on the score of the previous word. Use them at any time, they don’t go away unless a flaming tile burns through them.
The only drawback of Bookworm for the DSi is that there is only one play mode. The mode available is untimed, scoring strictly on the words you spell. This can be dangerous as you can lose track of time if you get caught up in trying to spell out twelve letter words…
Bookworm tracks your stats so you can see what your longest or highest scoring word was or you can see how many three letter words you’ve created versus longer words. This allows you to mock your friends who play when you point out you actually were able to make a twelve letter word and they just burned through their entire repertoire of three letter words in the English language. And we all know I wouldn’t miss out on the opportunity to mock my friends…
Overall, the game is a great buy for only 500 points through the DSi’s online game store which also conveniently downloads and plays immediately on your device. The purchase was painless (aside from having to use the whole points thing, ugh) and once the download was done, I was playing in a matter of moments.
It’s a great value for the price, a great game to play when you have a few minutes, and it won’t ask you what “extraneous” means… HA!
Gritskrieg – End of Line