PAX ’09 Coverage: WoW Cataclysm, Azeroth gets a makeover
One of the highlights of the Penny Arcade Expo this year was the playable demo of World of Warcraft: Cataclysm. At least it was for the Reckon Crew since we’re big WoW nerds. We were able to play with both of the new playable races a bit and sat through the video Blizzard has put together showcasing some of the new features that will come with the expansion.
Two new playable races will be available with Cataclysm, the Goblins, who will join the Horde, and the Worgen who have decided to join with the Alliance. The Goblins you already know if you’ve been to the majority of the neutral cities scattered throughout the world of Azeroth. Engineering gurus, the Goblins racial abilities will be based on the technology they create. The first item, a rocket belt, will allow you to leap forward a great distance, similar to a warrior’s charge or more closely resembling the pounce ability of druids in cat form. They are also able to summon an assistant of sorts which allows them to access their bank slots.
The Worgen may be perhaps a little less known, having languished in the southern portion of Silverpine, the Greymane Wall, for some time since Burning Crusades became available. The Worgen are a group of humans with a terrible curse, that of lycanthropy. The quest for their humanity is foremost for the player when beginning in their starting area, eventually leading to the control of the curse. Able to take human form at will, the Worgen are unable to overcome their animal side when angered, changing into their wolf-like form when attacked or when initiating combat. Most notable of their racial abilities is a Sprint ability that is accessible in the wolf form.
The story behind the events leading to the Cataclysm is that an ancient evil has risen from the depths of the Maelstrom. That’s the hurricane looking thing in the center of the map of Azeroth you’ve been staring at for the past five years if you weren’t sure. The ancient evil is none other than Deathwing himself, the most fearsome of the Aspects, the Dragonflights charged with protecting Azeroth. Somewhere along the line, Deathwing went mad and sought to conquer the other flights and has been hiding, or perhaps slumbering, for several hundred years.
As Deathwing is unleashed on the world, the face of Azeroth is changed by the destructive energy of his escape. The Barrens has been ripped in two by a fiery chasm, entire forests have been burned to the ground, and the islands near the Maelstrom have become unsafe. While much of the land is visited by destruction, some areas appear to have become fertile. Desolate areas such as… Desolace have become lush forests, life returning in force to those places that barely sustained it before the event.
The level cap will be raised to 85, a move sure to disappoint some players who feel they’ve barely had time to experience the Wrath of the Lich King content. Yeah, all that purple gear you’ve been collecting? There’s going to be some new greens that make your gear look like the attire of a country bumpkin.
Flying mounts will be able to take advantage of the new landscape, allowing players who have flying mounts to view the destruction and regrowth of Kalimdor and the Eastern Kingdoms from on high. And apparently the event will inspire the existing races of Azeroth to take up new professions. Human Hunters, Blood Elf Warriors, Dwarf Shaman, Tauren Paladins, the list goes on. Don’t get your hopes up too much though. Rogues still don’t allow anything with hooves to join the guild.
There’s a new profession in the works, archaeology. While there is little information in regards to the new profession, it apparently allows players to discover and use ancient devices and technologies that have been dormant until the recent events. Overhauls are in the works for the existing crafting professions, providing a much needed boost to the lower level items they create rather than just grinding through for skill points.
It’s been stated by Blizzard that there will be a minor upgrade to the graphics engine, however, if it was in place for the playable demo, I couldn’t see any major differences. There is an announced underwater area which was unavailable in the content we played through so perhaps that is where we will be seeing the upgrades.
Announced on the WoW site is overhauls for existing dungeons including level 85 heroic versions of Shadowfang Keep and the Deadmines. Hopefully, the overhaul will include upgraded content for some of the older dungeons as well.
While we had to manage our time and only saw a portion of what was offered by Blizzard at PAX ’09, we were impressed with what we saw. There are currently only rumors of a launch date for the new expansion but we’re hoping for just a bit longer with Wrath of the Lich King before Blizzard swallows our souls all over again.
Gritskrieg – End of Line