Posts Tagged ‘DC Universe Online’

Sony’s DC Universe MMO getting heroic sales

Monday, January 24th, 2011

(Gamespot) – Sony Online Entertainment’s massively multiplayer online role-playing game DC Universe Online is proving to be a massive success for its maker. According to the publisher, the title has used its superhuman strength to become SOE’s fastest-selling game ever.

The news comes via the Twitter post of SOE president John Smedley, who said the game is evaporating from store shelves.

“Working on out-of-stock problems for DCUO,” he said. “It’s out [sic] fastest selling game ever. Should have more inventory in Monday.”

Smedley also used the social networking space to tout Steam sales figures. Smedley said DC Universe Online was #1 in sales on Steam last week. He did not offer further specifics as to how well the PS3 iteration is selling.

Set within the DC Comics world, DC Universe Online lets players create a superhero or villain and fight alongside or against iconic comic book characters, such as the Joker, Batman, Superman, and others. It was developed under the creative direction of famed comic book artist Jim Lee.

Why I might put my tights back on when 1/11/11 rolls around

Wednesday, December 29th, 2010

"Ryan Reynolds? Seriously? I hate you guys."

I miss playing City of Heroes.

I don’t miss the level grinding, the occasionally difficult “solo” missions, and the often distracting names and costumes of my fellow “Heroes” that always seemed to interfere with my becoming completely immersed in the game. So I guess I don’t miss playing City of Heroes but I certainly miss the concept of playing City of Heroes which is running around as a super powered being, fighting crime.

I know there have been some major overhauls to the game since I played several years ago but each time I almost convince myself to put the virtual tights back on, I come across a screen shot of a brown and green clad Hero named “Captain Dookypants” and the urge flees. Rapidly.

But the urge has been particularly strong recently and I’ve been keeping a critical eye on the development of the superhero MMO “DC Universe Online”. The screenshots and video that have come out from the game make me want to be a superhero again, that old familiar feeling I had when City of Heroes first came out.

That kid that used to tie towels around his neck and run around going “WHOOSH!” is still in here somewhere, co-existing with the grizzled video game player I’ve become. I’ll admit to being particularly jaded when it comes to MMOs. It doesn’t take much for me to decide an MMO isn’t worth it and move back to my single player RPGs thinking that maybe next time they’ll get it right.

But that’s the problem. When CoH came out, they did just about everything right. The character creator was almost perfect. I’d spend hours on my Heroes’ costumes, tweaking their features and making sure the colors were just right. I’d have a backstory in mind when I started and that story would be told, quietly, through the creation of my character.

Here’s my prediction, however, when DCUO launches…  There’s going to be a ton of people who don’t want to make their own original character. They’re going to want to make a clone of Superman or Batman. Within minutes of launch, my character is going to be surrounded by “Souperman”, “Sooperman”, “Siouxperman”, all clad in blue, red, and yellow. My carefully thought out, meticulously created character will be lost in a wash of photocopies of DC’s most popular heroes. And that’s not even considering what will happen when the Marvel fans start making their clones…

The urge, however, is growing stronger every time I see the screenshots. It may be enough that I still want to play a superhero to brave a world where Star Labs went a little crazy when cloning Superman and now the world’s new and upcoming heroes have to wade through those masses of the Man of Steel.

Maybe they’ll let me add some kryptonite to my costume when I make my character.

Gritskrieg – End of Line










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