Posts Tagged ‘Plants vs. Zombies’

My Top Three Apps for iOS and Android

Tuesday, November 9th, 2010

I’ve made a point not to choose sides in the Apple – Android war. Some people may see it as being wishy-washy about my tech but I can honestly say that I enjoy the offerings each brings to the table. I currently own a Galaxy S model phone and I have an iPod and both see frequent gaming usage. I have no favorites in regards to the devices themselves and I am constantly looking at new games that come up on each respective market.

Many of the games that come up with these devices are meant to be played on the go or when you have a bit of down time and as such are very Busy Gamer friendly. I’ve been playing several and I’d be happy to share what I consider the top three on each platform with you. So here are my top choices listed in no particular order.

iOS:

You have to play it in order to understand it... Seriously.

Plants vs. Zombies: I have a lot of love for this particular game. On the PC, it was easily one of the most Busy Gamer friendly games I had played in a long time and provided me with an inordinate amount of gaming goodness for a low price. I was initially concerned that the graphics might not survive the transition to a smaller device but it is easily the most played game on my iPod at this time. Clever humor, excellent graphics, and an almost non-existent learning curve combine to make this app a must have for anyone who is serious about portable gaming.

Civilization Revolution: Sid Meier is single handedly responsible for stealing large portions of my days and now that one of his games has made the move to iOS, he will be responsible for much more. Surprisingly, this port is very well done and suffers very little from the move to a touch screen. The help file is actually helpful and the classic gameplay is present in its full glory. I find myself devoting roughly 30 minutes a day to this game thanks to a full save feature that allows me to pick up where I left off. Long and short play sessions are entirely possible and there is very little to prevent you from picking it up when you have some down time thanks to a relatively low learning curve. Viewing the tech tree to determine your scientific path is handled well and will allow you to choose your population’s path easily. Overall, this is one for anyone who enjoys turn based strategy games or has an itch to play some Side Meier’s Civilization on that long flight.

"We don't take kindly to yer kind in these parts..."

Zombieville: This side scrolling shooter caught me off guard. I didn’t expect to be so drawn in so quickly and so thoroughly. Reminiscent of old arcade shooters, Zombieville pits one of several characters against a zombie horde that gets progressively tougher as you try to escape from the doomed little town you find yourself in. Power ups are achieved via cash you collect from killing zombies and from inside houses you can enter along the way. Ammo is a commodity and you’ll find yourself sweating a bit when you see you’re almost out of shells for your shotgun. The game will pick up from whatever level you were on when you exited out if you have to cut a session short or just need to get to that next meeting. Definitely a good purchase if you like your zombie hunting on the small screen.

Android:

Angry Birds: I’m fairly certain that this game should be mandatory for anyone picking up an Android Phone or iPhone because it really is *that* good. You have pigs that are your enemies hiding out in hastily constructed buildings, some less stable than others, and you are armed with a slingshot and a variety of Angry Birds with which to level the little pigs’ homes. There’s a free version for those of you who are pinching pennies but this is one of those games that you want more of from the company that made it. This one is very BG friendly but you have to watch the time if you only have a few minutes as it can get addictive in a very short time frame.

Live Hold ‘em: I’m a bit of a poker fan. I’ve been hoping for a decent poker app for a long time and I may have found it with this one. Integrated chat and the ability to play with your Facebook friends would make this one a good purchase… except it’s free. Setting up your login will allow you to tie your game account to your FB account which will let you challenge your friends if you so choose. Play is smooth and well animated and players who drop out will fold their hand rather than forcing you to wait for them to reconnect. All in all, a very good way to blow 30 minutes if you enjoy Texas Hold ‘em.

Angry Birds are... angry.

Daily Sudoku: I have a fascination with Sudoku. It’s like a crossword without all those weird obscure words and forces you to think logically about the placement of numbers. There’s a ton of Sudoku apps out there that I have tried with varying results but this one is able to keep me coming back for more. The free version allows you to play one puzzle from each difficulty setting once per day and I’ve found that to be plenty to keep my attention in my random bits of free time. It also scores you based on how other people performed on that particular puzzle based on the time it took you to complete it. Even when I don’t care how well I do, I find it interesting to see my time compared to other players. The paid version has all of the same features but allows you to play as many puzzles as you like from each difficulty. It’s hands down my favorite of the Sudoku apps on either version.

So there’s my picks for each platform… So let’s hear what you folks are playing these days.

Gritskrieg – End of Line

PopCap Launches Plants vs. Zombies™ for the iPhone™

Monday, February 15th, 2010

Plants vs Zombies on the iPhone

iPhone/iPod Touch Adaptation of 2009 Casual Game of The Year Offers Exclusive Content, Fun and Functionality

(Press Release) – PopCap Games, maker of some of the world’s most popular video games, today announced the launch of Plants vs. Zombies™ for the iPhone™ and iPod® touch. Faithful to the game design of the PC and Mac blockbuster, but adapted specifically for the iPhone and iPod touch – including exclusive features and content – Plants vs. Zombies is available immediately for $2.99 from Apple’s App Store on iPhone and iPod touch, or at www.itunes.com/appstore.

“Plants vs. Zombies for iPhone and iPod touch marks the first adaptation of our wildly popular ‘flower defense’ game to a new platform, and we’re excited at how well it has translated to the iPhone and iPod touch,” stated Andrew Stein, director of mobile platforms at PopCap Games. “We’ve stayed true to the original computer version with the full-featured gameplay of Adventure mode, and have optimized this adaptation around a seamless touch interface. Plus, we’ve added great content, including the new Quick Play Arena which allows easy replay of any level after completing the Adventure mode, and more than a dozen achievements to reward successful completion of in-game challenges.”

Featuring non-stop comedic action throughout 50 infinitely replayable levels, Plants vs. Zombies challenges you to defend your house from encroaching zombies striving to reach your front door to eat your brains. Choose from an ever-increasing assortment of specialized, zombie-battling plants to slow down, confuse, weaken and ultimately destroy the vegetation-munching undead before they can traverse your yard and reach your front door. Thoughtful selection of plants, frantic use of resources, and clever planting/placement decisions are key to overcoming more than two dozen different kinds of zombies, each with its own combination of “skills” and behaviors. Additional obstacles and challenges in later levels include the setting of the sun (complete with a set of defensive mushrooms which are only usable at night), a creeping fog, and even a swimming pool where the aquatic zombies make their approach!

Features of Plants vs. Zombies for the iPhone and iPod touch include:

- The Quick Play Arena allows easy replay of any level after completing the 50 levels in Adventure mode

-More than a dozen achievements to reward successful completion of in-game challenges

-More than four dozen plants, from cherry bombs and peashooters to melon-pults, wall-nuts and sunflowers

-Dozens of different zombie types, including back-from-the-dead miners, businessmen, football players, and even a zombie bobsled team

-Suburban almanac tracks your progress and provides vital stats on plant and zombie types

-Crazy Dave’s trunk-o’-the-car shop where you can purchase new plants, power-ups, and other zombie-exterminating tools

-New fluid animation technology creates even more visually appealing plants and zippier zombies

-11 original musical pieces that mirror the increasing intensity of the gameplay

Since its release last year, Plants vs. Zombies for the PC and Mac has become one of the most successful franchises in casual game history, selling faster than any previous PopCap title and garnering dozens of PC and casual “game of the year” accolades.

Plants vs. Zombies hitting Xbox Live and iPhone

Friday, August 21st, 2009

plants-vs-zombies

Crossover Game of the Year Gracefully Shambling onto Store Shelves

(SEATTLE) — PopCap Games, the leading developer and publisher of casual games, today announced that over the past 36 hours, Plants vs. Zombies™ has arrived on store shelves throughout North America. The crossover hit of 2009 and a front-runner for game of the year, Plants vs. Zombies is the fastest-selling game in PopCap’s history, based on its first three months of availability via Web download. Further, the company announced that an iPhone adaptation of Plants vs. Zombies will be arriving in the App Store in late 2009. Plants vs. Zombies is available now for PC and Mac at leading retail chains including Wal-Mart, Best Buy, Target, Apple Stores and Amazon.com at a list price of US$19.95, and will be available at Sam’s Club, OfficeMax and Office Depot in October.

“Plants vs. Zombies sold more briskly in its first 90 days of online availability than any previous game we’ve published, including Bejeweled 2, Bejeweled Twist, Bookworm Adventures and Peggle Nights,” noted Ben Rotholtz, vice president of Marketing at PopCap. “In fact, our family-friendly zombie game now accounts for nine of the ten biggest-grossing single sales days in PopCap’s ten-year history, which is quite a feat given that the Bejeweled and Zuma franchises have sold more than 40 million units between them.”

Conceived and designed by George Fan (who also created Insaniquarium™), Plants vs. Zombies pits you against legions of invading “fundead” bent on overwhelming your lawn and making their way to your front door. Players purchase and plant a wide range of lovable mutant flowers, vines, trees and other zombie-combating vegetation to thwart the zombie onslaught. With five different modes of play including several dozen mini-games and puzzles – plus infinitely replayable Adventure and Survival modes, Plants vs. Zombies has attracted a wide following, from 6-year olds to great-grandmothers. Numerous video tributes and highlight reels from fans – as well as the game’s music video, which has been viewed more than 2 million times across the Web – can be found on YouTube.

PopCap today also announced that Plants vs. Zombies is being adapted for the iPhone and iPod touch, and is expected to become available for those devices via App Store launch around the end of this year. No other details of the iPhone/iPod touch adaptation of the game were disclosed. The company has previously acknowledged that Plants vs. Zombies is also being adapted for the Xbox LIVE® Arcade (XBLA) online service of Microsoft’s Xbox 360® video game console but has not yet provided a target launch date.

And be sure to read our BusyGamer.com Review of Plants vs. Zombies here!

Check out more about Plants vs. Zombies at www.popcap.com.

Plants vs. Zombies

Monday, June 15th, 2009
Plants vs. Zombies: A Busy Gamer 5 of 5

Plants vs. Zombies: A Busy Gamer 5 of 5

First Glance:
A new take on the tower defense sub-genre, pitting some uncommon plants against brain hungry zombies.

The Short Story:
Grow a garden of destruction to fend off hordes of ghoulish undead. The further into the game you get, the more destructive the plant life becomes but the zombies are no slouches either. You’ll come up against some pretty unique, and tough, versions of the undead in PopCap’s Plants vs. Zombies.

The Score:
PopCap has always been good at creating addictive, easy to learn, Busy Gamer friendly games but I have to say that they’ve outdone themselves with Plants vs. Zombies. Quick rounds are easy to get in, it’s easy to learn as you play through the adventure mode, and exiting to the main menu at any time automatically saves the game for you allowing you to pick up wherever you left off last. Plants vs. Zombies earns itself a flowery, yet spooky, 5 on the Busy Gamer scale.

Body of review:
I’ve always had something of a soft spot for PopCap games. I can’t even count the number of hours I spent playing Bookworm, Chuzzle, or Peggle. But even with that soft spot, I would have to say I was caught off guard by the addictive nature of Plants vs. Zombies.

On the surface, it’s a “tower defense” game, a structured area where you have a limited amount of space to build your defenses to fend off the hordes of brain hungry zombies. Yeah, yeah, everybody is doing games with zombies, I know. Did I mention that the area you’re defending is your own yard and that you’re doing it with some capably destructive, and amusing, plant life? It all adds to this game’s allure and is only a part of what makes it unique.

You begin the game with a meager Peashooter, which will be the root, pardon the pun, of your defense as you start off. This plant… well, it shoots peas. At zombies. Make fun if you must but in the beginning, it’s this bad boy that keeps your brain in your head and the zombies off your lawn. As you progress through the levels, the “Bloom and Doom Seed Co.” provides you with a variety of plants, both defensive and offensive in nature. You could even say they were your “Shock and Lawn” weapon provider… Go ahead, I’ll let that one sink in for a while.

"Shock and Lawn"... Get it???

"Shock and Lawn"... Get it??? Never mind.

The resources you gather to grow your plants (sunlight, of course) can be obtained as it falls from the sky during the daylight levels but as night falls, you have to be sure to grow sunflowers or sun-shrooms (a night time version of the sunflower, try to keep up) to be sure to provide a steady supply of sun to fuel your plant growing needs. Due to the limited space on your lawn, you’ll often find yourself juggling between enough room for defenses and resource producing plants but that’s all part of the challenge.

You’ll defend the front lawn, the back lawn, and even your roof from the advancing horde in the adventure mode with each locale requiring a slightly different style of play. Your roof has to have planters for each plant you wish to grow which, strangely, consumes resources (read the description of the planter in the Almanac for a quick chuckle). And you’ll also defend the lawns through day and night cycles which will have you choosing between your day and night faring plants.

Shortly into your adventure, your virtual neighbor, “Crazy” Dave shows up to offer advice. Unfortunately, he’s crazy, willing to admit he’s crazy, and you have to wonder how much you can actually trust someone who wears a pot on his head. Fortunately, he proves to be much more useful as a merchant later on in the game.

Dave has...issues.

Dave has...issues.

Many players will find that the first playthough of the adventure mode serves mostly as a tutorial. It’s the repeated playthroughs, the minigames, the puzzle modes, and the survival modes where the main challenges, and the true value of the game, lie. Beating each of the additional modes results in additional challenges which further increase the replay value of the game.

The Busy Gamer will have to be careful of this game. It’s easy to lose track of time as you grow your garden of doom. Minutes can turn into hours if you’re not careful as you try to beat just one more level. Fortunately, the very useful, very easy save feature makes it a snap to pick up where you left off. Need to be somewhere? No problem. Exit to the main menu and your game is automatically saved. Even if you play a different mode, you can pick right back up where you left off on the adventure mode you were playing until two in the morning.

I imagine there will be many out there who end up missing out on this game because the premise doesn’t sound attractive to them. Their loss. Created with a clever wit, addictive gameplay, and an attractive price tag, Plants vs. Zombies is easily one of the best games I have had the pleasure of sitting down with in a very long time.

Gritskrieg – End of Line










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