Posts Tagged ‘Sega’

Thor: God of Thunder C2E2 Preview

Monday, March 21st, 2011

Thor - God of Thunder

Last week out in California, most games press got the chance to fly out and check out the new Thor and Captain America video games. Unfortunately, I wasn’t able to fly out. In Chicago at C2E2, I was able to demo the final build of Thor: God of Thunder for the Xbox 360 and the Wii. The footage I was able to capture was off-screen with a Flip-like camera. With experiencing the controls on both consoles, I can clearly justify their port to each console. For once for a multi-platform game, I think the Wii version plays the best. Though the graphics look terrible comparing to the Xbox 360 version, the controls for god powers work so much better. The motion controls feel natural and don’t take much time getting used to. With the Xbox 360 version, all of the god powers are on the yellow Y button.

Without further delay, enjoy looking at some gameplay from my demo with the games executive producer:

Captain Amercia is coming to your console.

Thursday, October 7th, 2010

Sega announces comic book hero will return to his propaganda roots to fight Nazis on Xbox 360, PS3, PSP, Wii, and DS next year

Super Soldier Captain American will be facing off against his nemesis, the Nazi agent Red Skull in 2011 on your consoles. Set during the height of WWII, the third-person action adventure will be laid out in a sprawling castle complex that will feature foes from the comic books, including the Iron Cross and members of the terrorist group HYDRA. Gameplay will have a heavy emphasis on hand-to-hand combat involving the Cap’s indestructible shield as well as platforming sequences.

Sega is taking the shield-wielding hero back to his WWII beginnings in the forthcoming game Captain America: Super Soldier. The game is based on the eponymous film, which stars Chris Evans (Fantastic 4), Tommy Lee Jones (No Country for Old Men), and Samuel L. Jackson (Iron Man 2). The movie has been titled Captain America: First Avenger.

Let’s hope next year is not too soon for our favorite Amercian hero, we’d hate to see another horrible ‘movie-to-game massacre’.

Game Review: Bayonetta

Wednesday, April 7th, 2010

Bayonetta: BusyGamer Score 3 of 5

First Glance:
Sexy character, sexy action and gameplay, A varied world full of pretty environments and visually well-designed enemies. Hails of bullets mixed with fighting game-style hand to hand combat, mixed with God of War or Prince of Persia-style adventure, delivered by a colder-than-James Bond English witch.

The Short Story:
Let’s address it straight off- yes, Bayonetta has a sexy female lead character. That’s not a bad thing, but it’s also not enough to carry a bad game. The good news: Bayonetta isn’t a bad game. The gameplay focuses on action and the execution of over-the-top combat moves to propel you on a tour of an eye candy heavy world populated with antagonistic angels that are both grotesque and stereotypically heavenly at the same time. The game is all about the battles, and the battles happen nearly constantly. But there are also scattered puzzles to solve, items to collect, secrets to find, and lore to unveil. It’s fun, it’s pretty, it’s full of action.

The Score:
Bayonetta’s gameplay is divided into chapters, which are divided into verses. The game will autosave at the completion of each verse, so even if you can’t finish the chapter, you can come back to it with a minimal amount of replay. However, your enjoyment of the game, as well as your performance, will suffer if you don’t have the time to complete a chapter continuously most of the time. A player with average skills should be able to complete a chapter in under two hours generally, but for optimal enjoyment, you will want to have time to play in longer stretches at least sometimes. You can also put Bayonetta down for a day or two without completely forgetting where you are and what you’re doing, and if you do, the fact that you can practice your combo moves on the loading screens should help you pick it back up. Because of this, I am giving Bayonetta a Busy Gamer 3. Players will enjoy the game most if they have the time to play about four three-hour sessions a week.

Reviewer Rika Stead by Jim Brown

Body of Review:
Bayonetta is one of the most pleasant gaming experiences I have had in a while, just for the simple reason that there isn’t much in the game that gets in the way of your enjoyment. It’s easy on the eyes, both Bayonetta and her world were designed with attention to detail. But the game also doesn’t err on the side of pursuing the philosophy of “sex sells.. so we don’t need anything else.??? While much has been made of Bayonetta’s sex appeal, she’s not just a cartoon sex doll. Yeah, she’s sexy, but she also has a uniqueness to her that makes her more of a real character, less of a vehicle to bring tits into the game. (BTW, in case you can’t use Google image search yourself, there are no flotation-device-like boobs on Bayonetta, and no perceivable boob bounce animations.) Bayonetta’s character is endearing in a way. Some of the lines they gave her are a bit cheesy, as are some of the moves, but they are delivered in a way that makes you feel like Bayonetta is quite aware of the cheese factor and is dropping her lines with just a hint of irony.

And the combat doesn’t suck either. Bayonetta executes over the top combo moves, and can learn special techniques, such as turning into a panther for bursts of speed or dodging while in the air as the game progresses. The combos are made up of martial arts-style moves accompanied by the constant hail of bullets from all four of Bayonetta’s guns. The most important concept in Bayonetta combat is the dodge. Not only is it necessary to avoid damage, but dodging at the absolute last second also triggers “Witch Time???- AKA time stops for everything around you, enabling you to pummel your enemies without risk of reciprocation or to make your way across obstacles that you otherwise cannot.


Get your skates on for Winter Olympics

Friday, February 5th, 2010

This fella needs to loosen up abit..

As top athletes from around the world gear up for the Winter Olympics in Vancouver, video gamers can also lace up the skates or strap on the snowboard in a trio of titles bringing winter sports to life.

(Rueters) – Japanese game maker Sega, which won the publishing rights for the official 2010 Winter Olympics video games, has two releases out aimed at extending the Winter Games beyond a few weeks.

Sega released “Vancouver 2010 – The Official Video Game of the Olympic Winter Games” on January 12 for Xbox 360, PlayStation 3 and PC, with 14 events like alpine skiing, speed skating and snowboard cross, giving fans a taste of the real experience.

“The fact that so many kids are playing video games these days, this game allows them to discover these sports in a different way,” said Kristina Groves, a Canadian speedskater.

Groves shares the cover of “Vancouver 2010″ with Lindsey Vonn (U.S. alpine skier), Seth Wescott (U.S. snowboarder) and Matthew Morison (Canadaian snowboarder).

“Growing up it was watching the Olympics on TV that inspired me to try speed skating, but if video games can entertain kids and hopefully inspire them to try these sports, I’m all for it,” said Groves.

Last fall, Sega also released “Mario & Sonic at the Vancouver Winter Games” for Wii and Nintendo DS.

The first partnership between once-rivals Sega and Nintendo, “Mario & Sonic at the Beijing Summer Games” sold over 10 million copies worldwide.

The new “Winter Games,” which has already sold over 800,000 copies in the United States, introduces events like ice hockey, curling and skiing to the mix.

“We wanted the entire family, including the mom and dad who don’t play games and even grandpa and grandma, to enjoy this experience with their kids,” said Osamu Ohashi, the producer who oversaw both the Wii and Nintendo DS versions of the game at Sega’s Team Sonic development studio.


Sonic goes metal for San Diego.

Tuesday, June 16th, 2009
Metal Sonic JUVI

Metal Sonic JUVI

Toy company Jazwares is going to be releasing a San Diego Comic Con Special Edition Metal Sonic JUVI (Jazwares Urban Vinyl) for California’s convention next month. This Comic-Con exclusive features a “metallic??? finish on the never before seen fan favorite character, Metal Sonic! Limited figures will be available for $17 at SDCC (July 23-26) at the Entertainment Earth booth (#2343) and online beginning July 23 at

Although our immediate staff won’t be attending San Diego Comic Con this year, be sure and look for a few of the Gamettes storming the halls like Hailey Bright and Miss Jinx. Flag them down, hoot and holler, and give them a BG high five!


-BG Crew