Posts Tagged ‘THQ’

Game Review: WWE All Stars

Monday, May 2nd, 2011

WWE All Stars rings in with a BusyGamer 3

First Glance:
The next installment of THQ’s WWE wrestling video game series.

Short Story:
Featuring over the top action and ridiculously over exaggerated character models, WWE All Stars features your favorite current and legendary WWE superstars. You can either play as the superstars of today or be nostalgic and play as the superstars you grew up watching.

The Score:
WWE All Stars is a pretty fun game to play. If you’ve played any of the old arcade games (WWF Wrestlemania on the SNES) you’ll really enjoy this game. The game features over the top action that’s similar to the gameplay of the old arcade games that you played as a kid. Unfortunately, the game does lack in terms of features though. If you’re a wrestling fan, both old and new, at least play this game. WWE All Stars gets a Busy Gamer 3.

Body of Review:
I’ve been a big fan of the WWE for many many years (since back in the WWF days). And of course, since I’m an avid gamer, I’ve played pretty much every WWF/E game that’s been released. Some of my favorite wrestling games have been the WWF/E THQ games. Starting with WWF Wrestlemania 2000 all the way to the Smackdown vs. Raw franchise, THQ has been making some pretty solid wrestling games. They gave us a taste of what this game offers us with 2009′s WWE Legends of Wrestlemania, which was decent, though it had a more grounded feel to the game play. WWE All Stars gives us what Legends of Wrestlmania gave us as far as the roster of WWE Legends are concerned, and then combined it with the over the top action and crazy physic of the wrestlers on the roster similar to that of the old arcade and SNES games of our childhood.

The game has a pretty impressive roster. It features current WWE superstars including: Triple H, Kofi Kingston, The Undertaker, John Morrison, and the recently retired Edge. And also your favorite WWE Legends: Shawn Michaels, Hulk Hogan, The Rock, Stone Cold Steve Austin, and for the first time in a THQ/WWE video game, The Macho Man Randy Savage.

The game offers two different “story modes.” One is the Fantasy Warfare mode, which pits a current superstar and a legend of similar fighting styles against each other in a match. What makes this mode pretty cool is that they splice together clips from interviews or live in ring rants of each superstar and turns them into an impressive little match set up. To me, I was really impressed by the amount of work that went into putting those vignettes together.

This looks like it might be illegal in most states...

The other mode is Path of Champions. This mode includes three challenges, where you can chose to challenge The Undertaker for the WWE World Heavyweight Championship, Randy Orton for the WWE Championship, or Degeneration X for the WWE World Tag Team Championship. Each championship path will start with the respective champion addressing you and then you go on your way through 9 matches and then the championship match. For example: The World Heavyweight Champion is The Undertaker. Now, his path starts out with Paul Bearer, yes, Paul Bearer, The Undertaker’s long time manager back in the old days, welcoming you to the Funeral Parlor.

For those of you who were WWF fans back in the day, The Funeral Parlor was a segment that would usually feature Paul Bearer talking to the superstar that The Undertaker was in a feud with and then The Undertaker would show up, usually out of nowhere either working on a casket or coming out of a casket, and scares you half to death. Randy Orton just talks about how much better he is than everyone else, and DX just makes fun of you and plugs merchandise (they plug the WWE All Stars game, yes they plug the game you are currently playing). It’s pretty fun to do.

Other than those two modes, you have your normal exhibition matches, 1v1, tag team, extreme rules, and cage matches. Unlike the Smackdown vs Raw games, All Stars does not include Ladder Matches, or my favorite Hell in a Cell match, but what can you do?

The best thing about this is probably to ridiculously over the top action in this game. There’s nothing like playing as The Rock against John Cena, and giving Cena The Rock Bottom, and jumping about 20 feet in the air to deliver said Rock Bottom! Everyone’s moves and finishers are as ridiculous as this. Plus, on top of that, the character models are extremely overdone. I’ve always said that the wrestlers physics are over done in the games and this one takes it to a whole new level. The Undertaker, for example towers over his opponents and his hands are about as big as most peoples heads. It’s completely unrealistic and it’s awesome!

There were some problems with this game though. The game play gets pretty repetitive, but that’s pretty standard with a fighting game, the thing is, is that you can barely win a match by anything but a knock out. Even if you take out your opponent’s health after delivering a finisher, they will more than likely kick out of the pin. As much punishment as you dish out on your opponent, you have a really hard time getting a pin on them, which is a little annoying.

Another thing that bothered me would be the super stars entrances. First of all, they don’t have their full entrances, they stop at the top of the ramp. THQ has always done a great job putting together video game versions of the superstars entrances. If you look at them from previous games, their video game entrances and pretty much exact to how the superstars come out to the ring in real life, would it have killed them to give us full entrances?

Cena and The Rock demonstrate their methods of pest control

Probably the worst thing about All Stars was the “Create a Superstar” mode. THQ has always made an incredibly in depth create a superstar mode in their wrestling games. All Stars made it painfully simple. As far as the look of your superstar, your choices of clothing and body features are very, very slim. And it’s no different with selecting your entrance and move set. You don’t get to select individual moves, you only get to choose a superstar’s move set as your own, which sucks. I’ve always enjoyed being able to pick my favorite moves from my favorite superstars and combining them into one to make the ultimate badass, but not in this game. The only individual move you get to pick is your finisher, and it’s the same with picking your entrance, you don’t get to pick your individual music or entrance animation. What was great about previous THQ/WWE titles is how detailed the “Create a Superstar” mode was. Anything was possible with that system. You could have your superstar come out to Triple H’s music with Shawn Michael’s entrance, or have your superstar weigh 300 pounds and see him fly off the top rope with a Swanton Bomb. I was really disappointed with this part of the game.

WWE All Stars is a decent game. It brought back a lot of memories from playing the old WWF arcade games when I was a kid. But at the same time, I left me wanting more as far as some of the game modes and customization is concerned. If you’re a current or old fan of the WWE, play this game, you will enjoy it.

Till next time Busy Gamers, happy gaming!

M-Dawg out!!

Red Faction gets a SyFy spot

Wednesday, April 28th, 2010

Red Faction coming to SyFy

(Gamespot) – In February, publisher THQ and cable channel SyFy announced a deal that would see the latter develop a show based on the former’s hit platformer de Blob. Today, Broadcasting & Cable reports that the science-fiction-focused network is now developing a telefilm based on another THQ property: Red Faction.

According to the trade, the two-hour Red Faction movie will be a potential pilot for a TV series based on the franchise, which was itself partially inspired by the film Total Recall. A similar arrangement saw a 2003 miniseries remake based on the 1970s show Battlestar Galactica turn into a full-fledged, and award-winning, series that ran from 2004 to 2009.

“It is the kind of content that fits our genre,” senior VP of SyFy Ventures Alan Seiffert told B&C. “It is a great fit for a big Syfy Saturday movie, and if it really works, it is a great backdoor pilot.”

The deal will cut both ways, with future Red Faction games being coproduced by the SyFy Games label. According to the latest THQ financial report, Red Faction 4 has been moved up to arrive during the publisher’s current fiscal year, which ends on March 31, 2011. CEO Brian Farrell said the game’s release had been advanced to capitalize on the popularity of the critically acclaimed Red Faction: Guerrilla and promised “robust online gameplay” and increased environmental destruction.

The network has also struck a deal with THQ to develop a DS, iPhone, and iPad game based on the upcoming reality show Ghost Hunters Academy. The show will be a spin-off of the current SyFy series Ghost Hunters, which follows two paranormal sleuths trying to capture evidence of supernatural activities.

Game Review: Darksiders

Thursday, February 25th, 2010

Darksiders rides in and gets a Busy Gamer 3

First Glance:
It’s a game where the first horseman of the Apocalypse extracts his revenge against those who wronged him.

Short Story:
You are War, the first horseman of the Apocalypse. During a battle between Angels and Demons in the middle of an Earth city, only War himself and not the other three horsemen are summoned to bring in the Apocalypse. While War is doing what he does best, he starts to lose his powers. Not knowing why, he then finds himself powerless battling a giant demon. He is defeated, and finds himself in front of the Charred Council, the ones responsible for creating the seven seals that prevents neither heaven or hell from causing problems for Earth. If all seven seals are broken, then the Four Horsemen will be summoned to destroy everything. Since War was the only horsemen summoned, the Charred Council believe the one known as the Destroyer is the reason for War’s summoning. Now, the Council has given War the opportunity to gain some revenge against the ones who wronged him. You now go on to clear your name and kill countless demons and even some angels on the way.

The Score:
This was a good game. Great graphics and a good story line go along with it. My only problem with this game is the length of it. Because of that, I give this game a solid 3.

Body of the Review:
I did enjoy playing this game. This game has aspects of at least three different games in it. The game play feels like Devil May Cry, the look is that of God of War, and the items and dungeons remind me of Legend of Zelda. I was really impressed with the music of the game. At a first glance, I half expected to start hearing some death metal, but to my surprise, the game was scored with some very nice orchestral music. Now, the dungeons you go through to take your revenge on a variety of demons remind me of The Legend of Zelda series. There are about 5 or 6 dungeons to go through in this game. One in particular is a water temple which is pretty difficult. Remind you of anything?  Another thing is the variety of weapons you find in the dungeons. One of my favorites is the Abyssal Chain. This weapon is basically the hook shot from the Zelda series, it can be used to reach far off places that you can’t jump to or to defeat certain enemies. Another Zelda aspect is a demon known as The Watcher(voiced by Mark Hamill). He is assigned to you by the Charred Council in order to “keep an eye on you.”  He acts as your “fairy,” and tells you certain things about the area. Probably what I liked the most about this game is the fact that the treasures and weapons you find in these dungeons are necessary to defeating that dungeon’s boss. But that’s just me because I’m a huge Legend of Zelda fan.

We're pretty sure he's not here for a cup of sugar...

Speaking of weapons, your primary weapon is the Chaos Eater, which is basically a pretty big sword. You use this to unleash massive combos and cut in half any demon or angel that stands in your way. The next big weapon you find, the Scythe. You can use this as well, but when an action icon comes up when you wear an enemy down, the death strike will always be given with the Chaos Eater, which is kind of a bummer because I think it would’ve been nice to see some finishing hits with the Scythe, but nobodies perfect. Among those two, you will also obtain a power glove which will allow some ground pounds, a bracelet that you can use to create portals(which is pretty cool), and also, like I said, the hook shot like Abyssal Chain. You also get a horse and a gun in this game. When on your Hell-Steed, your sword strikes give double damage so it has it’s perks. Your gun doesn’t do much damage and when you get it, most of the enemies you shoot at will be able to block the gunfire anyway so I wouldn’t use it much. The more kills you get these weapons, that weapon will level up. You can also buy upgrades, moves and combos for the Chaos Eater and Scythe.

One of the best aspects of this game, is perhaps the voice acting. I felt the voice acting in this game was done well, but when you put someone like Mark Hamill in the mix, you know it’s going to be good.

Who knew War could catch air?

My main problem with this game has got to be the length of it. It took about two weeks for me to get this game done. I usually like to complete a game in at least a week, mainly because I rent games when they first come out. Although the story was good, and the end left it open for a possible sequel, I felt it could have been shorter. I felt there was a certain point between the last smaller dungeon, and you going into the final dungeon to take on the Destroyer could have been left out, but that’s just me.

Final Thoughts:
All in all I think it’s a good game. The cut scenes were well done as well as the writing, voice acting and, musical scoring. The game play is great and the story is pretty compelling but long. I would like to play this game again in the future. I think THQ and Vigil Games did a great job putting together a game like this.

Happy gaming everybody!